-The Thing- [Revival]

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-The Thing- [Revival]

The Thing is amongst us.

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In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

Latest topics

» Games will be running through September/December
by Rachyl Tue Sep 19, 2023 5:49 pm

» Speak out
by Rachyl Thu Sep 14, 2023 8:43 pm

» Join The Thing Revival Game!
by Rachyl Sun Oct 02, 2022 10:40 am

» CALLING ALL THING PLAYERS CALLING ALL THING PLAYERS
by Rachyl Thu May 26, 2022 2:06 am

» RETURNING PLAYERBASE COME TO THING DISCORD
by Rachyl Wed May 18, 2022 3:12 pm

» Release 0.281 to 0.286 [Overdue Update]
by Rachyl Sat Mar 12, 2022 12:18 am

» Project Showcase?
by Rachyl Sat Mar 12, 2022 12:15 am

» ERROR MESSAGE
by Rachyl Fri Mar 11, 2022 2:08 am


5 posters

    Blood stains?

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    Vicboy
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    Blood stains? Empty Blood stains?

    Post by Vicboy Mon Nov 12, 2012 11:41 am

    Add bloodstains on the marine if he kills another marine?
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    Maxime
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    Post by Maxime Mon Nov 12, 2012 1:05 pm

    Yeah !
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    Iced
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    Post by Iced Mon Nov 12, 2012 3:17 pm

    LeroyJenkins was suggesting we add (much like in parasite) a damage de-buffer (stackable) to players when they kill another marine. the implication being however, what to do if the thing kills whilst in marine form, perhaps just its marine counterpart/alter ego gains the de-buffer (so he fits in) and when he alts, he goes back to regular?
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    humodz
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    Post by humodz Tue Nov 13, 2012 8:09 am

    Talking about blood, i had two ideas about it today:
    1- Marine leaves a bloodstain on the ground, when hit
    2- Marine leaves a blood trail when below X% health (50%, 25%, 10%, dunno)

    And I liked yours Smile
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    EternalToss
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    Post by EternalToss Tue Nov 13, 2012 10:29 am

    Iced wrote:LeroyJenkins was suggesting we add (much like in parasite) a damage de-buffer (stackable) to players when they kill another marine. the implication being however, what to do if the thing kills whilst in marine form, perhaps just its marine counterpart/alter ego gains the de-buffer (so he fits in) and when he alts, he goes back to regular?

    i dont really agree with this because if the de-buffer affects the thing in marine form it makes it harder for him to kill anyone else so basically if you get blood stains when you kill someone and maybe a de-buffer the thing can have the blood stains but no effect is applied although the problem is that if you all start shooting your bloody and you can tell that you dont have any de-buffer inless he could make it so that his weapon speed does go down but his damage increases so you cant tell and the dps doesnt change
    Vicboy
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    Post by Vicboy Tue Nov 13, 2012 1:20 pm

    humodz wrote:Talking about blood, i had two ideas about it today:
    1- Marine leaves a bloodstain on the ground, when hit
    2- Marine leaves a blood trail when below X% health (50%, 25%, 10%, dunno)

    And I liked yours Smile

    I like the blood trail idea.

    Thinking about it, it could give the Marines more detective work. I'm not 100% sure tho how it will work out, but I can see blood splats as a good addition to the game's mechanics.

    Will try to find something interesting with this.
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    Bunnyrabbit:)
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    Post by Bunnyrabbit:) Tue Nov 27, 2012 6:44 am

    how about the thing leaves a blood trail when regenerating and when damaged

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