-The Thing- [Revival]

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-The Thing- [Revival]

The Thing is amongst us.

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

Latest topics

» Games will be running through September/December
by Rachyl Tue Sep 19, 2023 5:49 pm

» Speak out
by Rachyl Thu Sep 14, 2023 8:43 pm

» Join The Thing Revival Game!
by Rachyl Sun Oct 02, 2022 10:40 am

» CALLING ALL THING PLAYERS CALLING ALL THING PLAYERS
by Rachyl Thu May 26, 2022 2:06 am

» RETURNING PLAYERBASE COME TO THING DISCORD
by Rachyl Wed May 18, 2022 3:12 pm

» Release 0.281 to 0.286 [Overdue Update]
by Rachyl Sat Mar 12, 2022 12:18 am

» Project Showcase?
by Rachyl Sat Mar 12, 2022 12:15 am

» ERROR MESSAGE
by Rachyl Fri Mar 11, 2022 2:08 am


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    small map made

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    Bunnyrabbit:)
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    small map made Empty small map made

    Post by Bunnyrabbit:) Wed Nov 21, 2012 9:18 am

    www.sendspace.com/file/apy5xb
    bounce answer me fast

    also I know I have to region it and decal it I will do that later..what do you guys think of the map?


    Last edited by Bunnyrabbit:) on Thu Nov 22, 2012 3:57 am; edited 6 times in total
    willuwontu
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    small map made Empty Re: small map made

    Post by willuwontu Wed Nov 21, 2012 9:29 am

    no double doors.
    it actually has to take up the whole map
    needs to be regioned
    needs space station ground decals variations 1-4 added to each room
    needs rape rooms
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    Post by Bunnyrabbit:) Wed Nov 21, 2012 9:39 am

    willuwontu check again this was the beta version i accidentally uploaded.. I will add regions and decals soon
    and I wasnt really clear on the double door thing what does that mean??
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    Post by EternalToss Wed Nov 21, 2012 9:41 am

    first off i edited your post made the link an actual link

    -take the stuff from off the walls it looks out of place and some of it wont even be seen
    -no double doors so just take out 1 of the depots and extend the wall
    -you must have a wall around the whole station and use the whole station
    -remove parts of the wall to create exits and build the map up from there then follow what he said^
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    Post by EternalToss Wed Nov 21, 2012 9:43 am

    the doors which are supply depots can only be 1 supply depot
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    Post by Bunnyrabbit:) Wed Nov 21, 2012 10:40 am

    thanks guys but how do I delete stuff ? Question
    and how do I make doors 2x1 supply depots if I'm only allowed one supply depot?
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    Post by EternalToss Wed Nov 21, 2012 9:13 pm

    click u then click on the list on spawned units then just click on whatever unit you want to delete (supply) and hit delete and your only allow 1 supply depot to represent a door itll be changed to what its like in the current maps so it can only be 1 supply
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    Post by Bunnyrabbit:) Thu Nov 22, 2012 1:05 am

    I updated the map...I hope it works Laughing
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    Post by EternalToss Thu Nov 22, 2012 5:12 am

    you have massive raised areas which just cuts out major areas that could be opened up or turned into new rooms and also you dont want such thin walkways it makes it near impossible to escape the thing from one direction so cut down the wall size and the hole sizes to create more area
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    Post by Bunnyrabbit:) Thu Nov 22, 2012 5:31 am

    the point of the map is its hard to escape the thing but easy to trap the thing when you're in a group
    Vicboy what do you think about the map?
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    Post by EternalToss Thu Nov 22, 2012 5:37 am

    yea but if people vote for it because theres lots of people in the lobby the thing will have a dam hard time doing anything but sitting and now as the thing u cant even sit still in marine form
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    Post by Bunnyrabbit:) Thu Nov 22, 2012 5:55 am

    exactly..the thing is insanley OP now with this map he may not...
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    Post by EternalToss Thu Nov 22, 2012 6:45 am

    too small for any large lobbys if the host waits to start itll be ridiculous
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    Post by Bunnyrabbit:) Thu Nov 22, 2012 9:19 am

    no it won't the small map is good it will make the game go really fast and the thing will be able to lock people in,but if they are coordinated they can strike back
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    Post by EternalToss Thu Nov 22, 2012 10:00 am

    yea but if its so small and people just dissapear and a random guy shows up it isnt so hard to figure out who killed who
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    Post by Bunnyrabbit:) Thu Nov 22, 2012 11:06 am

    the point of the thing is that hiding is impossible and that blending in for short periods of time is good...with this you can kill a guy transform then blend in then kill a guy
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    Post by EternalToss Thu Nov 22, 2012 11:13 am

    it works well in larger maps though because you can run off and go from a different direction if the map is so small thats a lot harder and its harder still with narrow passages and dead ends
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    Post by Bunnyrabbit:) Thu Nov 22, 2012 12:37 pm

    thats the point..the thing should be harder and not able to just kite all the time
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    Post by EternalToss Thu Nov 22, 2012 9:03 pm

    but doing that makes it nearly impossible to win as the thing is my point and thats just as bad as a passive thing
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    Post by Bunnyrabbit:) Fri Nov 23, 2012 2:39 am

    it is easy to win as a passive thing you just make everyone wait for an hour while you hide and eventually they suicide...yay win for thing!!
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    Post by EternalToss Fri Nov 23, 2012 3:02 am

    then the game needs a timer either set to an hour and it ends or forces the thing to transform and stay that way and take away the ping it gets and give it to the marines even if its not forced to morph with pings it could win
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    Post by Bunnyrabbit:) Fri Nov 23, 2012 3:09 am

    exactly why I keep telling Vicboy to make some sort of set win for the marines...he is not listening so that is why I made this map

    but if you gave the pings to the marines..the thing against 1 marine would have no way of winning because the marine would just run and run and run away from the ping...dude it should just end the game after 30 mins
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    Post by EternalToss Fri Nov 23, 2012 4:48 am

    so give marines the ping on the thing but after that time frame the things move speed gets increased or his damage increased so that he has more of a chance and he cant just run away
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    Post by Bunnyrabbit:) Mon Nov 26, 2012 2:24 am

    no vicboy just needs to make the rescue ship

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