-The Thing- [Revival]

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-The Thing- [Revival]

The Thing is amongst us.

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

Latest topics

» Games will be running through September/December
by Rachyl Tue Sep 19, 2023 5:49 pm

» Speak out
by Rachyl Thu Sep 14, 2023 8:43 pm

» Join The Thing Revival Game!
by Rachyl Sun Oct 02, 2022 10:40 am

» CALLING ALL THING PLAYERS CALLING ALL THING PLAYERS
by Rachyl Thu May 26, 2022 2:06 am

» RETURNING PLAYERBASE COME TO THING DISCORD
by Rachyl Wed May 18, 2022 3:12 pm

» Release 0.281 to 0.286 [Overdue Update]
by Rachyl Sat Mar 12, 2022 12:18 am

» Project Showcase?
by Rachyl Sat Mar 12, 2022 12:15 am

» ERROR MESSAGE
by Rachyl Fri Mar 11, 2022 2:08 am


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    My Suggestions

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    liquid0h
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    Post by liquid0h Tue Dec 18, 2012 10:05 am

    Just a few I'd like to throw out there:

    1. Please give a better description of the game duration. (1x) Very Short, (2x), Short, etc. doesn't tell me much as to what the actual time is. I suggest you just use Minutes: 10 Min, 20 Min, 30 Min, etc. OR maybe Very Short (10 Min), Short (15 Min), etc.

    2. Allow a skip intro option. Love the intro...at least for the first few games. Now it's a chore to wait for game play.

    Next is a question:

    What is the process for selecting who gets to be Thing? Is it truly random or is there some sort of score system involved?

    Love the work you did with this Vic. I did a few maps myself on SC1 (helms deep and hide & seek) before I joined the military.
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    EternalToss
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    Post by EternalToss Tue Dec 18, 2012 10:14 am

    10 minutes for a game is ridiculous thats barely enough time to do anything at the thing thats basically morph and kill and hope people dont keep running
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    liquid0h
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    Post by liquid0h Tue Dec 18, 2012 11:34 am

    And you're probably right. My point was to establish a better description of what 1x, 2x, 3x and so meant to a normal user. Minutes conveys that much easier.
    Vicboy
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    Post by Vicboy Tue Dec 18, 2012 12:23 pm

    Everything has a mouse over explanation.

    I'll think about skipping the intro.

    If it's Random Opt:

    Me > Opters > Any

    If it's Pro Opt:

    ME > Highest Thing Points over Games as Thing Opter > Opters > Any

    I'm thinking of making a new one where it decides based on who Opts in and had the most times rejected while Opting. Of course this restarts when he finally gets Opted in.
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    liquid0h
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    Post by liquid0h Thu Dec 20, 2012 11:47 am

    So for Pro Opting, the person with the highest thing points overall gets to be thing?
    willuwontu
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    Post by willuwontu Thu Dec 20, 2012 2:15 pm

    highest thing points over games as thing
    ex: i've been thing 52 times, i have 28000 thing points

    28000/52=538 points per game, which is decent

    bob has been thing 2 times, and has 2800 points (cause he killed everyone)
    2800/2=1400 points per game

    Pro opt would select bob.

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    liquid0h
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    Post by liquid0h Mon Dec 24, 2012 8:46 am

    Thanks for the explanation. I don't think it works as advertised though. I've pro-opted the past week and not once got thing. Over half those games no one else was pro-opt (I watched till the countdown of game start).

    Maybe chance-opt in (with spacebar) is overriding from other players?
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    Post by willuwontu Mon Dec 24, 2012 10:56 pm

    pro opt is voted for in the lobby in order for you to get pro opt to work in game in the lobby a majority must vote for it. EX: 14 people in lobby, you need 8 people to vote for pro opt in order for it to work work, or 11 people in lobby you need 6 for it to work.. if you had 11 and only 5 voted, then it would just be random opt.
    also the way opting works is you have to hit space in beginning, when space is hit you are added to a pool of people who want to opt in, then based on the criteria voted for in the lobby, (i.e. pro opt or random opt) it chooses the thing for that group of people.
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    liquid0h
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    Post by liquid0h Wed Dec 26, 2012 1:41 pm

    Nice, thank you. Vic filled me in a little bit on the Starcraft channel too since then.

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