by zakhennahr Wed Oct 28, 2015 3:08 pm
Perks should really be a tit-for-tat thing in most, if not all cases, so you can customize according to what strengths you value the most. For example:
Override Codes: As a former maintenance manager, you have your omnitool configured to unlock by default. Your Door Lock ability can no longer be used to lock doors, but instantly unlocks any locked doors (same cooldown applies).
Light Weight: Never a fan being weighed down, you always travel with light armor instead of the standard battle suit. You can only carry 3 items, but walk 5% faster and run 10% faster for the duration of your sprint.
Adrenaline Overproduction: A rare defect in your genes causes you to produce double the adrenaline a normal person would. You sprint 20% longer, but lose 10% of your life over the duration of your sprint. Your heart can only take so much!
Burn Victim: As a former burn victim in a tragic chemical fire, you have a lot of practice applying medkits. While you cannot pick up molotov cocktails, you do not waste medpacks after using them and they remain in your inventory permanently.
Sixth Sense: A failed Terrazine experiment left you with weakened senses, but opened your inner eye. You line of sight is 20% smaller, but you can sense any unburrowed units up to 120% of your original line of sight, and can sense burrowed units anywhere you can physically see.
Oxygen Recycling: This was supposed to be a simple repair mission. You retrofitted the Life Support system in your suit to an Oxygen Recycling Unit. You no longer use up precious oxygen in the area, allowing for larger groups, at the cost of having no passive health regeneration.
And since, lol, according to Isaac, certain people have been wasting their time while I've been gone trying to pretend they're me:
Rachyl's Revenge: Always the gullible girl, you are easily tricked into believing others are your friend. The Thing always looks like its original marine form to you and you do not auto-attack it. Every time you type "IM A GIRL I SWEAR WAAAH" (up to 1 time per second) there's a 5% chance you'll stun The Thing for 2 seconds as it wonders why a man is trying so hard to pretend he's a woman.
Reefer Madness: Due to playing Destiny and drinking alone in your apartment too much, you deal an additional 50% damage with your rifle to The Thing, and 25% less damage to marines, but automatically attack any other marines as if they were enemies and vice versa.
Then, if you want just pure-positive bonuses, they can be minimal things like +2% speed, but locked behind a "You've played X games, or your rank is Y".
Edit: See you in another few months, lol.