-The Thing- [Revival]

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-The Thing- [Revival]

The Thing is amongst us.

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In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

Latest topics

» Games will be running through September/December
by Rachyl Tue Sep 19, 2023 5:49 pm

» Speak out
by Rachyl Thu Sep 14, 2023 8:43 pm

» Join The Thing Revival Game!
by Rachyl Sun Oct 02, 2022 10:40 am

» CALLING ALL THING PLAYERS CALLING ALL THING PLAYERS
by Rachyl Thu May 26, 2022 2:06 am

» RETURNING PLAYERBASE COME TO THING DISCORD
by Rachyl Wed May 18, 2022 3:12 pm

» Release 0.281 to 0.286 [Overdue Update]
by Rachyl Sat Mar 12, 2022 12:18 am

» Project Showcase?
by Rachyl Sat Mar 12, 2022 12:15 am

» ERROR MESSAGE
by Rachyl Fri Mar 11, 2022 2:08 am


5 posters

    Ragnov Station

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    Iced
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    Ragnov Station Empty Ragnov Station

    Post by Iced Thu Nov 08, 2012 3:06 pm

    So yeh, i tried to create a balanced station map, then jazzed it up with some decal. However i registered an account and it still wont let me log in with it, and because of this i cant post a download link either...

    Try adding www infront of the ".dropbox" section

    .dropbox.com/s/9f469n599hfwa15/Ragnov%20Station.SC2Map

    Iced_Monopoly
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    EternalToss
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    Ragnov Station Empty Re: Ragnov Station

    Post by EternalToss Thu Nov 08, 2012 9:01 pm

    i would change the top area sections 33-38 with all the vertical rooms that would be a pain in the ass to catch even 1 person as the thing or as a marine you could just keep looping around in there it would be impossible.
    willuwontu
    willuwontu
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    Ragnov Station Empty Re: Ragnov Station

    Post by willuwontu Fri Nov 09, 2012 2:34 am

    No diag doors
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    Iced
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    Ragnov Station Empty Updated

    Post by Iced Fri Nov 09, 2012 9:01 am

    Alright, the diag doors problem is fixed.

    www (dot) dropbox.com/s/9f469n599hfwa15/Ragnov%20Station.SC2Map
    Vicboy
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    Ragnov Station Empty Re: Ragnov Station

    Post by Vicboy Sat Nov 10, 2012 2:14 am

    Iced wrote:Alright, the diag doors problem is fixed.

    www (dot) dropbox.com/s/9f469n599hfwa15/Ragnov%20Station.SC2Map

    This seems nice, I'll try to apply it soon
    Vicboy
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    Ragnov Station Empty Re: Ragnov Station

    Post by Vicboy Sun Nov 11, 2012 2:23 am

    Everyone likes your new map aesthetically.

    Who are you anyway?
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    Ragnov Station Empty Re: Ragnov Station

    Post by Iced Sun Nov 11, 2012 7:17 am

    IcedMonopoly, CC 349. I tried to register for an account (activated it and all) but i refuses to log me in on here Sad
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    Prodiigy
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    Ragnov Station Empty Re: Ragnov Station

    Post by Prodiigy Sun Nov 11, 2012 10:04 am

    I resgitered for an account >_> but you still have to wait 7 days to be able to post links anyway.
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    Iced
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    Ragnov Station Empty Re: Ragnov Station

    Post by Iced Sun Nov 11, 2012 12:20 pm

    So far in game reviews have been great, plenty of positive responses. at the moment there is one known bug, in room 3, the bottom righthand crane has a large impassible radius around it, not so big marines cant pass through, but large enough the thing cant (when in thing form). i took up a vote with a number of players (who claimed to have reasonable experience) and they all insisted it stay, i dont mind, but its upto you. There are a number of smaller updates i was considering adding shortly but il get back to you on those
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    humodz
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    Ragnov Station Empty Re: Ragnov Station

    Post by humodz Wed Nov 14, 2012 7:09 am

    My opinion about the invisible pathblocker at room 3:
    I'd prefer seeing it removed, but since you won't likely do that, could you at least make it visible? Like with sandbags or debris
    Vicboy
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    Ragnov Station Empty Re: Ragnov Station

    Post by Vicboy Wed Nov 14, 2012 11:51 am

    I'm removing the blocking doodads myself. There was no pathing blocker, just really bad pathing by Blizzard.

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    Ragnov Station Empty Re: Ragnov Station

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