-The Thing- [Revival]

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-The Thing- [Revival]

The Thing is amongst us.

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In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

Latest topics

» Games will be running through September/December
by Rachyl Tue Sep 19, 2023 5:49 pm

» Speak out
by Rachyl Thu Sep 14, 2023 8:43 pm

» Join The Thing Revival Game!
by Rachyl Sun Oct 02, 2022 10:40 am

» CALLING ALL THING PLAYERS CALLING ALL THING PLAYERS
by Rachyl Thu May 26, 2022 2:06 am

» RETURNING PLAYERBASE COME TO THING DISCORD
by Rachyl Wed May 18, 2022 3:12 pm

» Release 0.281 to 0.286 [Overdue Update]
by Rachyl Sat Mar 12, 2022 12:18 am

» Project Showcase?
by Rachyl Sat Mar 12, 2022 12:15 am

» ERROR MESSAGE
by Rachyl Fri Mar 11, 2022 2:08 am


3 posters

    Thing's frenzy mode

    Rachyl
    Rachyl
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    Thing's frenzy mode Empty Thing's frenzy mode

    Post by Rachyl Thu Mar 12, 2015 3:55 pm

    I still dont get what frenzy does....does anyone know what it does?
    Vicboy
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    Thing's frenzy mode Empty Re: Thing's frenzy mode

    Post by Vicboy Thu Mar 12, 2015 5:10 pm

    If one Marine is left alive, the Thing gains the ability to move really fast. Once the Thing is 16 units away from the Marine (i.e. vision range), it slows down.

    This is to address those boring 1v1 games that have a certain conclusion: the Thing chases the Marine for 15 minutes and ultimately whoops the scrawny little bitch.
    Proteo
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    Thing's frenzy mode Empty Re: Thing's frenzy mode

    Post by Proteo Thu Mar 12, 2015 5:48 pm

    And since theres only like 5 marines capable of actually solo'ing the thing in that situation, it's more than fair
    Rachyl
    Rachyl
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    Thing's frenzy mode Empty Re: Thing's frenzy mode

    Post by Rachyl Thu Mar 12, 2015 7:12 pm

    ooooh okay. thanks vicboy <3

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