-The Thing- [Revival]

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-The Thing- [Revival]

The Thing is amongst us.

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Most users ever online was 28 on Wed Nov 07, 2012 10:33 pm

Latest topics

» Games will be running through September/December
by Rachyl Tue Sep 19, 2023 5:49 pm

» Speak out
by Rachyl Thu Sep 14, 2023 8:43 pm

» Join The Thing Revival Game!
by Rachyl Sun Oct 02, 2022 10:40 am

» CALLING ALL THING PLAYERS CALLING ALL THING PLAYERS
by Rachyl Thu May 26, 2022 2:06 am

» RETURNING PLAYERBASE COME TO THING DISCORD
by Rachyl Wed May 18, 2022 3:12 pm

» Release 0.281 to 0.286 [Overdue Update]
by Rachyl Sat Mar 12, 2022 12:18 am

» Project Showcase?
by Rachyl Sat Mar 12, 2022 12:15 am

» ERROR MESSAGE
by Rachyl Fri Mar 11, 2022 2:08 am


4 posters

    Game Update Status

    willuwontu
    willuwontu
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    Post by willuwontu Mon Mar 28, 2016 5:20 am

    Hello all, Willuwontu here to bring you news about Updates for the Thing.

    Currently in progress we have a few large projects happening.

    1) UI

    A lot of complaints have been heard about how the current game looks and so we decided to help make it looks better. Here's a look at our current progress on the lobby prior to spawning on the map.

    *Special thanks to Ryan "Puppetbones" who has been aiding us in the creation of the UI (Check out his map "Phantom Remade" on the arcade.)*

    Game Update Status Curren10

    2) Classes

    One of the major points of controversy for people was that they can only play as the marine, which while leading to simpler balancing also left the game feeling stale. So based off of the reception of the perk system we decided to create a system for you to use different units. And then we also created abilities and suits to help provide different play styles for each class of units.
    Classes will be the main units such as marine, ghost, marauder, reaper etc. while suits will help influence their basic stats for the class, and abilities are the different escape methods for each class (marine stimpack etc.)

    3)  Terrain

    As previously stated, Probe has been reworking Baguio to make the mine less tedious amongst other things, and redesigning Ragnov from scratch. The three main focuses are: Balance, Visuals, and Story. You can read more on that by browsing other threads made by him.
    Perplexate
    Perplexate
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    Post by Perplexate Tue Mar 29, 2016 3:06 am

    Looks fantastic, great job as always Willu.

    Probe
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    Post by Probe Wed Mar 30, 2016 3:13 am

    Perplexate wrote:Looks fantastic, great job as always, Willu and Ryan.
    lol
    Perplexate
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    Post by Perplexate Wed Mar 30, 2016 8:49 am

    Probe wrote:
    Perplexate wrote:Looks fantastic, great job as always, Willu and Ryan.
    lol

    My bad. Great job as always Willu, Rachyl and Reeferfist Wink
    Probe
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    Post by Probe Wed Mar 30, 2016 11:19 am

    Perplexate wrote:
    Probe wrote:
    Perplexate wrote:Looks fantastic, great job as always, Willu and Ryan.
    lol

    My bad. Great job as always Willu, Rachyl and Reeferfist Wink

    Giving no credit to ryan :<
    Vicboy
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    Post by Vicboy Fri Apr 01, 2016 9:42 pm

    WHERE THE FUCK IS MY NAME HERE? ITS AS IF I DONT EXIST. WELL MAYBE THE GAME SHOULDN'T EXIST EITHER.
    Probe
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    Post by Probe Sat Apr 02, 2016 5:42 am

    Vicboy wrote:WHERE THE FUCK IS MY NAME HERE? ITS AS IF I DONT EXIST. WELL MAYBE THE GAME SHOULDN'T EXIST EITHER.

    When you can't tell if real or fake. Kappa

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